Sign in to follow this  

volume light (opengl)

This topic is 3676 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I want to add volume light coming from some part of the texture in the scene.(for example from black parts of a black&white texture) Any idea how I can achieve that effect? Should I use shaders or something else? I have found 2 examples to make it clear... http://www.ancientclan.com/gallery/data/thumbnails/117/11.jpg http://design.yesky.com/imagelist/05/12/hb3tpyfp6yk9.jpg Thanks...

Share this post


Link to post
Share on other sites

This topic is 3676 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this