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Which Book ?

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Hi all, I'm new here, and this is my first post, i have a question that I'm hoping that someone can answer for me, preferably someone who has read both of these books, so here goes, my question is: Which of these two books is the better one and why ? Book a) "Data Structures for Game Programmers by Ron Penton (2002)" or book b) "Data Structures and Algorithms for Game Developers by Allen Sherrod (2007)", any help or information would be great, I've looked on Amazon for reviews on the Allen Sherrod book but unfortunately no one has reviewed it yet.

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