Wrappers
I've heard CDX is pretty good, or NukeDX. Why not just write your own, though? Thats what I did, mostly for convienence so that I don't have to rewrite all my DirectX code for each project.
Using wrappers is ugly. I don't like it, because you can't optimize things for specific problems. Better learn DX or OpenGL and write that stuff on your own. It'll help you in future.
CU
------------------
Skullpture Entertainment
#40842461
CDX and Nuke are both good.
I've also heard a lot about Allegro, tho I'm not sure if this is in the same category or if it's what you're looking for.
Mason McCuskey
Spin Studios
www.spin-studios.com
i did write my own wrapper, but it was a lot of work for not much. i now just use a wrapper for creating directx stuff only, i access it and everything else directly.
What is the best wrapper out there that is free?? I don't care if it is for OpenGL or DX(DX would be better though). Thanks for any info.
I do know DX but want something to do the easy stuff so that I can do more work on the rest of the program instead of wondering how to do the init. I think like mutex does, a lot of work for very little. Thanks for the input though.
[This message has been edited by wizzard (edited September 15, 1999).]
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