Developing a 3D Platformer - Like Super Mario for N64 (back to life)

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0 comments, last by oliii 16 years, 5 months ago
I originally made a post regarding the 3D Platformer (http://www.gamedev.net/community/forums/topic.asp?topic_id=468492) I was designing along with a team of others. Just wanted to show that the project actually took off pretty well! The level editor uses the in-game engine, and here is a simple little screenshot. http://img138.imageshack.us/img138/2285/screenshotjl4.png This project is due within' 4.5 weeks from now for my 5th term assignment. Hopefully things work out!
Dexter BrockDead Cold - http://deadcold.smallchangestudios.net
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good going :)

The hardest part of a project is actually finishing it! But obviously starting on te good foot is always helpful.

Everything is better with Metal.

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