directInput in MFC.
hi there, is there anybody know where to put Key pressed detection in the MFC project(DIALOG based) ?
In the MFC dialog based project, I initialized the directinput in the InitDialog():
DirectInput8Create
CreateDevice
SetDataFormat
SetCooperativeLevel
pIDirectInputDevice->Acquire
every one return just ok..
now i need to check if there is a key pressed,
pIDirectInputDevice->GetDeviceState
the problem is : where should i put this in the MFC project?
the project is MFC dialog, which i can not change, i just need to add the directinput in to to replace the MFC key press response...
i am not very familiar with MFC, which virtual function, or which message handler should i add the Directinput checking into?
thank you very much!
winston
Just poll in your main loop (Wherever that is). Also, I really hope you're not using DirectInput for keyboard input...
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