Sign in to follow this  
Quat

d3d10 DX Tex Tool

Recommended Posts

It seems the DDS format has been extended with some d3d10 stuff (texture arrays and DXGI_FORMAT). But has the DX Tex Tool been updated to support these new things? I can't figure out how to create a texture array in this took, and I can't seem to convert to the new block compression formats (BCx). Will this be added in future SDK updates?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this