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SideFFect

Beginner needs help with fire effect

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Hey guys, I'm currently taking a class for computer graphics and we're working on a tank game. I need a way to create a simple fire effect for when a tank shoots a shell or when it gets hit. Can anyone direct me to a tutorial that outlines how to do this particle system effect? (simple fire please, nothing fancy!) Thanks! - SideFFect -

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Just a simple effect? Well, draw a muzzleflash image and display it for a split second when the tank fires. If you're a bit of an artist, you should be able to make it look nice enough.


As for particle systems, they're just that: a system that manages particles. A particle can be as simple or advanced as you want/need: full physics simulation acting on all particles, or just random moving images. You should ask yourself what exactly you need. How should the particles behave? How should those effects look? What would be a simple and effective way to pull it off?

As for creating a good-looking effect, that highly depends on your artistic skills. Good artists can do miracles with simple systems, while bad artists can totally abuse highly advanced and flexible systems.

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