d3d9.dll proxy with missing parts?
I've been trying to create a proxy so i can overlay similar to the way xfire does, and the d3d app complains
"The procedure entry point D3DPERF_SetMarker could not be located in the dynamic link library d3d9.dll"
I have read
http://www.gamedev.net/community/forums/topic.asp?topic_id=459796
but it's "retired" so I can't bump it.
Does anyone know how to fix it?
I managed to get the wrapper working!!!
http://zone.ni.com/devzone/cda/tut/p/id/3056
helped a lot :)
http://zone.ni.com/devzone/cda/tut/p/id/3056
helped a lot :)
You could just check the SDK docs for the D3DPERF_SetMarker() function prototype, and then pass that through to the real DLL without any modification [smile]
I think somehow that's what might have happened.
You know when you've given up all hope of staying sane, and just start copy pasting all over the place
I think it may have something to do with they way the linker was using the stock .lib file and the proxydll.def file, but I'm not sure lol
All I know is that its working, and I compressed the project to a rar file faster than I could blink LOL
You know when you've given up all hope of staying sane, and just start copy pasting all over the place
I think it may have something to do with they way the linker was using the stock .lib file and the proxydll.def file, but I'm not sure lol
All I know is that its working, and I compressed the project to a rar file faster than I could blink LOL
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