SDK Archives?
I'm using VC++ 2008 Express and directx 9.0c, yet in the sdk samples there are no direct play samples, yet in directx 9.0b there are a few. I can run all the directx 9.0c samples fine but when I try to run the directx 9.0b ones, I keep running into brick walls (i.e missing lib, ico, and include files). Even once I get all the includes for the directx 9.0b sdk added to the directories I still have a plethora of issues (i.e. dplay.lib can be found nowhere, incorrect defines or my favorite "error C2146: syntax error : missing ';' before identifier 'PVOID64'")
So I was wondering is there a central database or collection of updated sample files for each SDK release. A place where I can find networking samples that will work cleanly with directx 9.0c, so I can stop beating my head against the wall...
Thanks,
Vanz
Im pretty sure DirectPlay was removed after DirectX 8 SDK?
There are other Networking API's that you can use such as the Winsock API.
There are other Networking API's that you can use such as the Winsock API.
DirectPlay's been retired for a reason: It's not very good. You'd really be better off using a more modern networking technology; even pure sockets would be better than using DirectPlay.
Quote:Original post by cNoob
Im pretty sure DirectPlay was removed after DirectX 8 SDK?
There are other Networking API's that you can use such as the Winsock API.
Hmm they added a bunch of samples in the dx 9.0b sdk for it, just checked:
DirectX_9.0b_SDK\Samples\C++\DirectPlayAddressOverride
ChatPeer
DataRelay
LobbyClient
Maze
...etc
Quote:Original post by cNoob
DirectPlay's been retired for a reason: It's not very good. You'd really be better off using a more modern networking technology; even pure sockets would be better than using DirectPlay.
Could you offer a url, book or an example please...
V
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