• Advertisement
Sign in to follow this  

How do you exactly code a game

This topic is 3709 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I know the title looks silly, but I mean how do you go about coding a game, knowledge of graphics isn't enough to teach you how to code it, till now I had been been coding games that basicall follow this pseudo code
Initialize();
Variables;

Game loop
{
    If variable at is 1 show title;
    If variable at is 2 show the first town
    ......
}

DeInitilize();
So as you can see, I have been using a variable, in this example at to tell whether I am at this place or another, and according to it, the game is rendered. Another way I had been using was by creating many game loops, keeping a condition which is made false after the work of that loop is done. Is this way systematic enough for large games, I mean can this be used in games that have long stories and such? I would appreciate if someone could give me a link to the source code of a game, preferably C++ and SDL, since I am doing 2D for now, but OpenGL would be just as nice.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement