Sign in to follow this  
RyanA

Ink-Style Lines

Recommended Posts

I have been working on a game where everything is drawn using GL_LINES. I'd like to make the game look more stylized to make it look like the graphics were "painted" on the screen using an ink-brush. Here are some examples from the very awesome Mojib Ribbon: One Two and... Three Does anyone have any ideas on how to accomplish this? I would highly value any input you may have. Thanks! :)

Share this post


Link to post
Share on other sites
It depends on if the lines are outlining figures that should block others. If you are using depth testing, using polys is much nicer. If you want to do it with lines, you could either use particle effects (vertex pipeline expensive) or you could write a pixel shader to compute the ink effect. You obviously have to make sure your shader is not volatile because at 30fps you will likely get a blur if it generates differently for different input coordinates.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this