error detection

Started by
3 comments, last by jagguy2 16 years, 3 months ago
solved problem [Edited by - jagguy2 on January 3, 2008 2:01:19 AM]
Advertisement
Why are you defining your Vertex3 struct inside your scene_object class?

Also, you have not implemented the initVB member function of scene_object in that code, but rather created a function in the global namespace with the same name. You want this:
HRESULT scene_object::initVB( LPDIRECT3DDEVICE9  g_pd3dDevice, 			   LPD3DXMESH	g_mesh,LPD3DXMESH g_mesh2)
where do i define the strucure as i dont want a global struct?

I fixed the 100's of errors by rebooting and it compiles

[Edited by - jagguy2 on January 2, 2008 7:44:06 PM]
moved



[Edited by - jagguy2 on January 2, 2008 10:27:55 PM]
solved

[Edited by - jagguy2 on January 3, 2008 2:17:43 AM]

This topic is closed to new replies.

Advertisement