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How to use the Xbox360 controller and XBCD drivers in my game

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Basically what I want to do is get data about my controller (it's wired and made for windows, etc.) so I can use it to control things in my program just like I can with the keyboard and mouse. I've heard about "Xinput" but also heard that you can't use it with XBCD. The XBCD installer added header files and .c/.cpp files to the folder I chose to install it in, so I'm wondering what I can use to get my controller to work with my program. -Using Visual Studio 2005 -C++ -DirectX -I have DirectInput set up for my mouse and keyboard -very novice at this stuff -Link for XBCD page: http://xbcd360guide.50webs.com/ Any help or a link would be great! I haven't been able to find any information regarding this on the 'net. JustcallmeDrago

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