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frogtag

Newbie Attempt At Adv(ish) Code! :)

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This code has been editted for size (nothing important, got usual headers etc...). Can anyone help me with my declaration. I keep getting an undefined reference to boneLoadStructure. Using OpenGL/C++ main.cpp
#include "main.h"

Character pCharacter;

Character::Bone *boneLoadStructure(char *path)
{}


main.h
class Character
{
  public:

   ... typedef structure for root ...

    Character()
    {
      Bone *root;
      root = boneLoadStructure("data.txt");
    }

    Bone *boneLoadStructure(char*);
};

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In main.cpp, you are defining boneLoadStructure instead of Character::boneLoadStructure:


// You wrote this
Character::Bone *boneLoadStructure(char *path)
{}

// Instead of...
Character::Bone *Character::boneLoadStructure(char *path)


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Thanks Guys(both work, although I guess #2 is grammatically correct),

Just when I think I've got it sorted, and under control!

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