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OpenGL Glut and Opengl Question

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I am writing a plugin for motionbuilder and need to use some opengl toolkits which are based on Glut. The problem I have is that inside motionbuilder I already have a window and an opengl context created using the SDK for motionbuilder. But with Glut it wants to create its own window which wont be native to motionbuilder. How would I get glut to work inside my own window in motionbuilder? somehow I need to make the glut window the child of the motionbuilder window but I am not sure how to do that. Thanks in advance.

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