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Darkbiship

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Im working on a cell based RTS/Actionish game, scince as of right now the only language I know is basic, Im making it in MMF2.Basicly you start of as a single celled orgnism, drifting in the primordial pool, trying to survive. As you go around eating things smaller then you, you begin to divide, eventualy forming a substantial "colony" of cells. when you reach a certin cell size your given the option to become a multicellular creature. This creature will be diffrent based on your colony size. what else?

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No not exactly, think flow advanced, the diffrent creatures will have diffrent traits that affect how you play the second half( I havnt really thought about the 2nd half, so any ideas would help alot) Yes its similar to spore, but Ive been wanting to do a water/cell game for a while.

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