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Debugging unmanaged C++ from C# in MSVS 2003

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I have a C# application, which loads plug-ins that are written in good old C++. If I set a break-point in my C++ code, I can step through the code as usual. My problem is that if an unhandled exception occurs in my C++ then the debugger breaks somewhere in the C# code (on a meaningless line like "App.Run()"). Usually in my C++ programs, if there is an unhandled exception (such as dereferencing a null pointer), then the debugger will break on the line which triggered the exception, which makes debugging oh-so-easy! But for some reason when debugging this C# app, it decides to throw away the C++ exception/call-stack altogether, and gives me a useless .Net exception instead. Is there any way I can debug my C++ code as if it wasn't being run from a C# app?

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