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u235

HGE particles are immense

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I am starting a new project with HGE and I am using a particle system made in HGE's particle editor tool. The particle system I made looks great in the editor, but when I run it in my game, the particles are all huge and blocky. Does anyone know how to make the particle system render appropriately? I would have posted this on the HGE forum, but the registration there is giving me some problems. Anyway, help on this would be great. Thanks. -AJ

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