Jump to content
  • Advertisement
Sign in to follow this  
bfogerty

Creating a 3D Perspective Projection Matrix

This topic is 3971 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hmm... I am interested in defining a method which would calculate a perspective matrix given a near point. I know the formula for this would be (N * X/Z, N* Y/Z) However, how would I set this formula up in a matrix? Thanks in advance!

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!