Jump to content
  • Advertisement
Sign in to follow this  
cengkarim

Jet fighter Physics

This topic is 3887 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all, I'm kind of new in complete big game development. I'm developing a game as my graduation project. The game is like "Ace combat", jet fighters, so I need help in jet fighter and homing missiles physics, I searched a lot but I didn't find anything useful. Help please. By the way I'm using XNA 1.0.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!