Jump to content
  • Advertisement
Sign in to follow this  
EmrldDrgn

OpenGL NeHe Beta Release - F1 Not Working

This topic is 3886 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have been developing a project using the beta release of the new NeHe code. I understand that they're waiting for the new OpenGL API release to continue with the project, but if someone could help me out a bit, I'd appreciate it. I'm supposed to be able to switch windows using F1, which is VK_F1 in the key processing funtion of the code. However, when I press F1, the keycode passed to the function is 112, while the VK_F1 constant is defined as 282. What's going on? I can't believe I'd be the only one to notice this if it wasn't my problem. I'm on VC++2008, Windows Vista Home Premium, if that helps. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!