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Geometrian

OpenGL Capsule Model

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Hi. I want to make a capsule shaped object in OpenGL. It should be a cylinder with spherical ends. I can't just do a cylinder and 2 spheres because it will be partially transparent. I would also like to use quadrics in GLUT. Is there an easy way to do this? G

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You might want to look at drawing an ellipsoid through 3D Space, this may give the desired effect you want.

Try googling wolfram math world for this for equations for this sort of thing.

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