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Tokamak Physics - Rigidbody / Material collision

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Hi all, I've been using some of the basic functions of the Tokamak library for a while, and after implementing a 3d sound system, I want to incorporate this with physics for rigidbody-rigidbody, and rigidbody-terrain collisions. Ideally I want to assign several different audio clips to each type of rigid body, so for example, each rigid body will have a sound clip for each type of material collision, eg. for a wooden crate, i'd have clips for wood-wood, wood-metal, wood-terrain, wood-water collisions, and plays the relevant clip when a collision has occured. I have looked through the Tokamak help files, and scoured Google, with no luck. Can anyone help me out, or point me in the right direction. Thanks in advance.

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