Jump to content
  • Advertisement
Sign in to follow this  
korzo_m

2D wheel physics

This topic is 3877 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've been recently working on my own physics engine (for Flash). I decided it would be neat if I implemented some wheel particles with nice interaction with some "floor" particles - rotation/torque and simultaneous linear movement along the floor. Unfortunately, I'm stuck on this part. Could anybody familiar with wheel physics help me with this problem, or at least post links to some tutorials/articles explaining the whole wheel dynamics (angular & linear displacement)? I attach an image with my concept on the whole thing (although I think it's pretty obvious). http://korzo.aspnet.pl/wheel.jpg

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!