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copper103

new to game programming

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hi im new to game programming and this website, i would appreciate it if someone could recommend me a language? im sufficient in python and made some DOS stuff long ago using qbasic. i would really appreciate your opinions :)

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Great! Use python since you know it. For 2D games use http://www.farbs.org/pycap.html PyCap or PyGame. For 3D pyglet or python ogre.

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well since you know python that would be the logical language to start with since it cuts on the learning curve

but after python i suggest that you go for java or c++ or c#(if you dont want cross-platform)

hope this helps!

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Quote:
Original post by Skeezix
well since you know python that would be the logical language to start with since it cuts on the learning curve

but after python i suggest that you go for java or c++ or c#(if you dont want cross-platform)

hope this helps!


it does thanks :)

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I would definately use python. For 2D and 3D games both, I'd highly recommend Pyglet (Pyglet.org). The documentation is very good and overall I really like it.

Also, get a good IDE (Integrated Developement Enviroment). Using one of these that has atleast code coloring/formatting makes it exponentially easier to read your code. For Python I recommend Komodo Edit, which is free to download at openkomodo.com.

~Cody

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I do most of my work in C++, and right now I'm learning Java for my college class. But Python has been recommended to me by several of the more experienced CS majors I know.

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