offload to Intel GMA

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3 comments, last by OrangyTang 16 years, 2 months ago
Hi I need to create a program that takes as input an image, and resizes it and blurs (using my own algorithm). I have this implemented in C++, but I was thinking if it is possible to offload this to an Intel GMA graphic core to make it faster? Any comments are welcomed. Fridrik
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I think this is more suited to the Graphics Programming forum. You'd have to write some shader program... have you done that at all before?
Quote:Original post by d000hg
I think this is more suited to the Graphics Programming forum. You'd have to write some shader program... have you done that at all before?

I have created shaders before, sure, but never on a on-board graphic board. I don't even know if that is possible.


depends what chip it has and what DX/OpenGL version the drivers support/expose....
IIRC the GMA has limited pixel shader support but no vertex shader support (which should be enough for what you're trying to do).

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