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HELP!! Angle Between 2 Character

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Hi, Needed help here!!! How can i find a angle between 2 character in a 3d plane so that 1 of the character will always face the 1 moving around him??.. Here is the formula i've tried, i'm not sure if it is because of the moving character's x and z axis is negative. btw: i'm using dot product float ax = 10; //vector 1 float az = 0; //vector 2

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