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Visual Studio and Opengl

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Does Visual Studio in the latest versions come with opengl libraries embedded along with its other libraries? because when i compile and opengl related code i need not specifically include the opengl library in the project properties...

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acually, i believe microsoft's openGL implementations are only 1.1, which is really outdated. to compensate, you use extensions.

but then again, this is from reading "beginning openGL game programming" , and i'm not sure if that is still the case

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