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Hibernate in a MMO?

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Object/relational mappers basically give you more convenience at the expense of speed. Hibernate is just one among many, and they're all pretty much the same. I expect some use some sort of thing like this (we have something in-house), and some just write the SQL themselves. And how well it works for you will depend on your access patterns and the structure of the data. So the answer is, "maybe".

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