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Physics engine

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I have just recently got my hands on a 3D physics engine but am unsure about how to include into my application as there are no .h files for the definitions. Just DLL and BIN files. How do I go about including them?

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With no header files? You probably don't. This seems to be the physics engine from some released software, which won't have the header files needed to use it. There are a lot of free physics engines out there, you should choose one that includes an actual SDK.

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