Physics engine
I have just recently got my hands on a 3D physics engine but am unsure about how to include into my application as there are no .h files for the definitions. Just DLL and BIN files.
How do I go about including them?
With no header files? You probably don't. This seems to be the physics engine from some released software, which won't have the header files needed to use it. There are a lot of free physics engines out there, you should choose one that includes an actual SDK.
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