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Skinned Meshes

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Does anyone know of a class to handel loading and drawing skinned meshes? I wrote a class that compresses the frame hierarcy, but I want to get one, or create one that perserves the hierarcy. If you know of a good tutorial, or have a class like this let me know.

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This topic is 3591 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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