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[SDL/C++][Release] GUI console class

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Hi there, I've been working on a GUI console class, which will (in SDL) draw a console for you :). Its written in C++ and uses SDL + SDL_ttf for the drawings. The console contains: - ttf font handling - a cursor, indicating at which position you are (movable) - automatically add an enter if it exceeds the width - a variable line in which people can edit, once they press return it will submit it, if Shift+return is pressed it will just add an enter I think it can be optimised and improved more, so every suggestion or complaint can go here :). Thanks for using and/or discussing/improving :) Download: GUI_console.tgz Keys useable: - any character key - return (and with shift pressed) - delete, backspace, tab - left, right, up, down - home, end Source files: - codeblocks project files - main.cpp: example script of how to use it - gui_console.h: the class definition - gui_console_cursor.h: functions related to cursor coordination - gui_console_gui.h: main console drawing functions - gui_console_input.h: keyboard input handling Needed library: sdlmain, SDL.dll, SDL_ttf.dll Executable is for Windows XP 32bit Screenshot: Screenshot Decrius [Edited by - Decrius on February 16, 2008 8:42:05 AM]

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