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LostinTime

Regarding the AVI in opengl

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Okay, so I followed all of Nehe's steps, and I managed to get my video running. However, when I create other textures, the video gets onto them!. I think the problem lies in not binding the avi image onto that specific quad. But I have no idea how to bind. Cause, Nehe uses a char pointer to hold the texture data. I tried casting it while binding, but there is no different.

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NeHe is greatly outdated and written by someone who themselves was learning at the same time. I would recommend getting a good, and recent OpenGL book, you will be much better off.

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