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HellzGod

Morphing - where to begin?

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Hi, I want to try out some simple Directx object transformations and later use morphing in my game. Which is the best place to begin? Any tips will be appreciated. Thanks, M

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Try some of the mesh examples in the SDK. That should get you started with the basics of mesh objects, assuming your intent is to morph one object into another.

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Depends on how advanced a solution you're looking for. Look into parametizing the meshes. Once the meshes are parametized you can look into matching up verts, and then start to blend between them. There's a lot of good paper's out there on mesh morphing.

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