Geometry shader erases normals

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15 comments, last by Krohm 16 years, 1 month ago
What does your videocard need to have for geometyr shaders? My video card's does not support glProgramParameteriEXT...
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Right now you have to have a GF 8*00 series card in order to use Geometry shaders; ATI/AMD doesn't expose the extension for their DX10 class hardware and no hardware before the latest series of chips has geo-shader support.
Go Nivdia!! Mars ducks out of room and heads for cover!
Ay?
Most current Mac OS X drivers support geoshaders, emulating in software when needed and it's actually pretty fast. I guess Mesa has something similar.
Nice, I might look into mac in a while too.
Quote:Original post by patrrr
Most current Mac OS X drivers support geoshaders, emulating in software when needed and it's actually pretty fast. I guess Mesa has something similar.
VS emulation was pretty ok. Good to know Apple is providing this value!

Previously "Krohm"

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