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Problem with planar shadow

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i have a little problem with planar shadow when i use blending. when i use blendig some spots shown in the shadow, how can i remove this spots?! problem shown at this shot: and this is my code for blending: glEnable(GL_EXT_blend_color); glBlendColor(0.5,0.5,0.5,0.5); glBlendFunc(GL_CONSTANT_ALPHA,GL_ONE_MINUS_CONSTANT_COLOR ); ( i must use blend-color)

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