LGPL V3

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3 comments, last by KodeNerd 16 years, 2 months ago
I was going over the LGPL V3 for using Open Dynamics Engine and saw the sections two, and four. Would a statically linked project be required to release any source under this license or can I keep my source concealed?
------------George Gough
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If you statically link against ODE you'll either need to supply the source code or object files for your program. Basically the end user has to be able to swap out the LGPL'd library for something else, and if you statically link against it, that means source or object files.
Thanks for the quick reply.

Giving out object files would not be a problem. If my game has protection from copies that are not bought though, there won't be a problem?
------------George Gough
Quote:Original post by KodeNerd
Thanks for the quick reply.

Giving out object files would not be a problem. If my game has protection from copies that are not bought though, there won't be a problem?


Thats not a problem, as long as that protection doesn't prevent users from modifying/updating the ODE portion.
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That works for me then. I have no problem with that.

Thanks.
------------George Gough

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