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jsg007

glHint : is this function still used on modern implementations?

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a hint doesnt have to be obeyed by the driver
so theyre best not relyed upon as the results perhaps will be different across platforms/cards/drivers even

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Quote:
Original post by jsg007
Does glHint have any functionalty on modern implementations, or it can be completely ignored?

It's possible that it still has some tiny effects on certain cards, but I wouldn't bother with it. Any state worth setting is already exposed either directly or through extensions.

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For nVidia's, you could use glHint to control the AA quality. It chooses between a standard AA and quincux (or however that is written) but I don't know if has any effect of Gf 60, 70 or 80.

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