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Rasterman

The Best Rendering Water Tutorials

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So I am looking for tutorials for rendering really cool looking water (like in Crysis or Bioshock), and can only find articles from several years ago which are out of date. Does anyone know of any good tutorials for rendering water using the latest techniques, either online or from a book?

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Might not be as "cutting edge" as you want, but there's an article here. Note that it's rather short because it assumes you are familiar with concepts like normal mapping, projective texturing and render-to-texture.

I think there are also some articles in the Articles section here.

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