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fanninator

You've probably seen this question before:

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Or maybe it's original. I'm a new programmer, except for some web development, and I have done a lot of research towards what programming language I want to use. I have chosen C++. I don't know if I will stay with this choice though so I don't want to pay for a book yet. I've seen both C++ A Dialog and the Thinking In C++ series online. Which one of these is best towards learning how to program? Which one will be best for a long-off goal of creating games? Once again, I'm sorry if this has been asked before. Thanks in advance!

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Python if you just want to actually make a game :P.
C++ if you want more power but more complexity.

Use Python if you do not want to spend 1-3 years learning C++ from scratch to just make a game :P.

But go ahead with C++, it is worth it in the end.

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Deitel and Deitel, How to Program

It's very meaty and at this point don't even think about game development [wink]

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You would be far better choosing a more expressive language like Python.

Quote:
Original post by ChJees
C++ if you want more power but more complexity.


Explain.

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"Better" is subjective. I have lots of programming books, and I rarely use them, instead favouring web searches. I occasionally use the "OpenGL Red Book" as a reference, but thats it.

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Quote:
Original post by rip-off
You would be far better choosing a more expressive language like Python.

Quote:
Original post by ChJees
C++ if you want more power but more complexity.


Explain.

More low level stuff.

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Both of those books are decent, why don't you read the first few chapters of both and choose the one you seem to work with best?

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