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Texturing Problem

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Below is the problem details: 1. My final goal is to capture an image from a window. 2. Window size varies on different settings. 3. I am opening an web page in that window and taking screen shot of that window. Problems Are: 1. When window dimension is large the size of the captured image is large and the time of texturing is high, but i get good quality after texturing. 2. One solution is capture small screen image and large image size while texturing.This reduces image quality. Is there is any way to texture a small image into a big quad wthout loosing image quality that much. Is it possible to texture a quad with dimension 1280 x 1080 by using an image with dimension 720 x 576 without loosing quality??? Thanks, Soumyadipta

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