Quote:Original post by Girsanov
What makes trading and crafting fun for you?
Nothing, because that would imply that I am a Diamond, when in truth I am a Spade.
There's a modicum of psychology that goes behind the design of games: finding out what people want (achievement of tangible goals, social atmosphere, one-upping fellow players, exploring what the game has to offer, or whatever), and making it available in such a way that it keeps players hooked. In such games as WoW, it appears as though the game primarily caters to the 'goal achievement'-type and the 'one-upping'-type (though of course other outlets for entertainment exist within the game).
I would highly recommend reading the article I linked above, because it might give you an alternate perspective on the goals of players in games.
Cheers,