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[.net] Custom Class Click event

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You are going to have to override the WndProc method and handle the events yourself, essentially creating a Win32 window procedure.

The way the article is creating its window (deriving from NativeWindow), you basically lose a ton of .NET support for windows. I haven't studied it in depth for OpenGL, but you could probably derive from Form instead and still retain all of the cool features.

I know you can do this for DirectX; I would be surprised if you could not for OpenGL.

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