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Engine based on Opengl 1.1

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Take a look at OpenSceneGraph. It's a high level wrapper (and much more) around OpenGL. It will detect the available version of OpenGL and chose accordingly which features to use to render in the most effective way (as most other engines do :-). It may be customizable enough to fit your needs.
Or you might check out some other graphics-engines like Irrlicht or Ogre and customize them to only use OpenGL 1.1.

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