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Unity in-game hud libraries?

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Looking for a snazzy-looking, data-driven interface library to handle the in-game HUD and out-of-game menus. Free/open source is nice, but also interested in commercial options. So far the only option I have seen are MenuMaster (picked up their flier at GDC, but their product is way overkill and too costly). Googling for half an hour turned up a bunch of Windowing systems rendered with OGL (not what I'm looking for) and an archived GD thread from JavaCoolDude with very promising text, but all dead links. [Edited by - thedustbustr on March 5, 2008 1:53:24 PM]

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