Jump to content
  • Advertisement
Sign in to follow this  
Alex Pana

DirectX SDK (Nov 07) Dependency

This topic is 3933 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello! This is my first real problem, so my first post here. I'm writing a simple DirectX program in Visual C# 2005 ( Express ) which draws 3 lines like this: public CustomVertex.TransformedColored[] vertices = new CustomVertex.TransformedColored[6]; dxdevice.VertexFormat = CustomVertex.TransformedColored.Format; dxdevice.DrawUserPrimitives(PrimitiveType.LineList, 3, vertices); The drawing works fine, but the problem is others can't run my application. Really awkward error, no sense at all. I guess it's because of the SDK dlls i used by refering ( Microsoft DirectX SDK (November 2007)\Developer Runtime\x86\DirectX for Managed Code\ ) ( Microsoft.DirectX.DLL, Microsoft.DirectX.Direct3D.DLL, Microsoft.DirectX.Direct3DX.DLL ). I used packing all the dlls but still no result. It worked fine for a friend of mine ( without the dlls ) but he has a nasa rocked pc and i guess he keeps it updated and stuff. Is there any way around this ? If not, what dependency do they need in order to run my program ? Thanks !

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!