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HandCraftedRadio

[4e6] Bravehorse

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It's written in c++ and uses direct x. It's a platformer with RPG like combat, but a little different. Not too sure about details, we're kind of making it up as we go. Just started saturday, but we'll try to cram as much into the game as possible.

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Pictures look good. Hope it all looks good under the hood, too.

Please make the title of the thread more informative. Little pet peeve of mine.

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Forget what I said about the rpg like combat, we decided to cut that out and just make it a regular action game. We came up with a pretty cool fighting system but there isn't enough time to make it the way I want so I'll have to save it for another game. But regular action fighting is awesome too.

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Haha, well it definitely will not be as long. Broken Knuckles was made in a couple months and we've only had 2 weeks to work on this one. I am going to be working a lot in the next couple of days. But the fighting system, graphics, and music, are a lot better than in broken knuckles. I haven't done any level design yet so I'm not quite sure of the difficulty, but I doubt it will be as hard.

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