Jump to content
  • Advertisement
Sign in to follow this  
legyndir

irrlicht BSP

This topic is 3720 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi all, i am developing a simulation program using irrlicht, and planning to use BSP format for my environments. the problem is, I cant load my maps to irrlicht, although there is no problem with loading the demo quake map that comes with the examples. I am designing the maps with GTK radiant and the compiled bsp maps can be loaded from quake3team arena with no problem at all. I cant see where i am wrong when just a simple box of room with no textures is loaded in Quake, but when I try to load it in my program, the command line says irrLicht loaded a map of zero polygons. I felt like I am repeating the same things in this post :S hope I made myself clear. Thanks in advance

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!