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HLSL Help

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I'm trying to implement a bunch of shaders effects onto a scene, I've got a disco effect working with HSL and then also a gaussian blur, now I am trying to implement a camera shake, as if its been hit by something, but can't seem to find anything that would even give me a basis for one. Does anyone know of a tutorial or somewhere that would point me in the right direction ?

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This topic is 3624 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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